UPDATE ARCHIVE · ENGLISH
Complete Update History
Current and past Solar Time updates are collected here, from the latest release to the earliest public version.
For practical instructions, visit the Guide. The About page explains the project and its astronomy model, while Credits documents sources, uses and licenses.
v0.86
- Added 180-degree transitions and varied camera compositions to ringed-planet travel.
- Added a travel control panel for adjusting playback speed and viewing distance.
- Expanded the variety of opening camera approaches and paths.
- Optimized initial loading and GPU rendering performance for the Sun and planets.
v0.85
- Improved the Sun’s surface and glow.
- Added shimmering surface motion and rising solar arches.
- Adapted the rays and arches from Realistic Sun by Tibi for Solar Time.
- Improved the atmospheres and rim lighting of Mars, Saturn and Uranus.
- Fixed background stars and galaxies appearing over Mars during travel.
v0.84
- Added Mars travel.
- Added dedicated atmosphere and rim-light shaders to the planets available for travel.
- Camera animation speed can now be adjusted by dragging with the right mouse button.
- Made travel entry, arrival and transitions between planets smoother.
- Optimized visitor count updates and other performance areas.
v0.83
- Added six constellations.
- Added guestbook features.
- Added a visit counter.
v0.82
- Added Auto, Highest and Speed graphics performance options.
- Reduced unnecessary rendering calculations for ring debris and backgrounds.
- Added saved graphics preferences and multilingual labels.
v0.81
- Added Uranus ring tours and continuous travel between Saturn and Uranus.
- Added Triton, a moon of Neptune.
- Added seven southern constellations.
- Improved area-specific UI visibility in viewing mode and controls for cards, menus and the planet list.
- Added Earth regions, Mongolian language support and North and South Pole selection.
v0.80
- Standardized button order, text size and spacing across planet and constellation cards.
- Added reset buttons that return planetary alignments and eclipses to real time.
- Refined time-control card spacing and selected translations on phones and tablets.
- Optimized solar glow, clouds, particles and initial GPU preparation.
v0.79
- Fixed the text above the clock disappearing on small screens.
- Made opening and warp particles fade out more smoothly.
- Improved eclipse shadows cast by the Moon and Europa.
- Added update notifications and improved media response handling and audio validation.
v0.78
- Improved planet particle sizes, lighting, occlusion and texture transitions.
- Smoothed wheel movement after selecting a planet.
- Kept the selected country in the default view and preserved the camera when resetting it.
- Reduced texture loading and Saturn travel preparation costs.
v0.77
- Added connecting lines and tracking for 22 constellations, asterisms and stars.
- Smoothed particle, occlusion and texture transitions, and refined satellite and Saturn ring shadows.
- Improved constellation controls, the rotation menu, card layout and translations.
- Added Deep Space Journey by Maryan Dembitskyi to the background music.
- Reduced rendering and loading costs for backgrounds, solar glow, constellations and textures.
- Added constellation instructions, an illustrated guide and clearer shortcut help.
v0.76
- Select a country outline on Earth to view its region and local time.
- Improved country selection accuracy and camera movement and zoom.
- Added 17 countries: Belarus, Bolivia, Cameroon, Côte d’Ivoire, Cuba, El Salvador, Honduras, Kazakhstan, Kenya, Kyrgyzstan, Liechtenstein, Luxembourg, Nicaragua, Pakistan, Paraguay, Senegal and Switzerland.
- Solar Time now supports 15 languages and 67 countries.
v0.75
- Improved camera transitions between the opening, warp and Saturn travel.
- Fixed planets and orbits becoming misaligned during distant Saturn travel.
- Made Saturn-entry particles appear and disappear more naturally.
- Fixed particles cutting out or appearing abruptly during transitions.
- Improved initial loading and overall performance.
v0.74
- Improved the default view and the display of distant planets.
- Made camera movement smoother in the opening, warp and Saturn ring travel sequences.
- Fixed planet sizes and orbits shifting when starting or returning from Saturn travel at long distances.
- Improved Saturn travel particles and the sense of depth in background stars.
- Added Russian and Ukrainian language and region support and individual reset controls for setting sliders.
v0.73
- Improved alarm, scheduled shutdown and automatic update reliability.
- Improved opening and travel sequences and ring visibility at screen edges.
- Optimized performance and expanded automated checks across browsers.
v0.72
- Improved the opening sequence.
- You can now travel through Saturn’s rings at any time.
- Press T to start a journey.
- Use the UFO button to choose an opening sequence.
- Press Space to pause or resume the cinematic camera.
- Improved performance through various optimizations.
v0.71
- Refined sizes, orbit spacing, and reset defaults in normal and true-scale views.
- Improved the default view, camera transitions, and saved camera settings.
- Added a new Saturn ring texture with distance-based LOD.
v0.70
- Refined the opening camera, particles, and orbit and label reveals.
- Improved camera controls, tracking transitions, true scale, and orbit spacing.
- Updated planetary alignment controls, help, and shortcuts.
- Optimized cloud and orbit rendering and initial loading.
v0.69
- Improved Earth cloud visuals and performance; range 0–100%, default 100%.
- Added Venus terrain and cloud controls with smoother close-up loading; default 80%.
- Refined cloud-control placement and clock spacing, and added WeChat donations.
- Automated the latest 10 updates in 13 languages and the full Korean archive.
v0.68
- The in-app update history now keeps only the latest ten releases translated into the selected language.
- After the tenth entry, a link opens Solar Time's standalone complete Korean update-history page.
- The complete Korean archive is generated automatically from the translation source, substantially reducing the app's update-data payload.
- The README and media credits now focus on the app's enduring purpose, features, controls and sources that are actually in use.
v0.67
- Reorganized Help with a concise screen-saver purpose, key features and non-duplicated desktop controls.
- Localized the new introduction in all 13 interface languages; Auto Language prioritizes the browser language on first launch and reset.
- Extended wheel zoom and right-drag camera travel to a 0.1× overview, so the whole solar system can be viewed from much farther away.
- Removed the lower-left watermark from the main view, aligned the information text to the left, and kept the watermark only in Help.
- Use the left and right arrow keys to cycle through the footer bodies; active tracking continues smoothly onto the next body.
v0.66
- Remember cookie acceptance and rejection for six months, then ask for a new choice.
- Add an X button that closes without saving a choice and Cookie settings in Help.
- Reopening settings or closing with X preserves the existing choice and expiry; music, alarms and image quality remain unchanged.
v0.65
- Keep existing visit measurement and record actual feature use as separate events after consent.
- Distinguish music playback, body tracking, alarms and confirmed shutdown actions without adding personal input or false lead conversions.
- Keep visits separate from feature use, with existing visuals, image quality, alarms and music unchanged.
v0.64
- Connect Google Ads to the existing Google tag while preserving cookie consent choices.
- Remove the oldest half of the release history together with its translations in every supported language.
- Preserve recent release navigation, regional clocks, alarms, music and 4K display behavior.
v0.63
- Close-ups display a medium-resolution preview before replacing it with the original 4K texture.
- Prioritize selected bodies and reuse recent textures within the existing memory budget, preserving image quality and alarm/music behavior.
- Deployment checks original texture hashes and real cache hits while retaining the existing media origin and access restrictions.
v0.62
- Translation sources for the interface, timers and release history now share one workflow with generated runtime language files.
- Checks now catch missing text, placeholder errors, duplicate keys and stale generated files.
- All 48 countries and regions keep their existing text, time zones, alarm, music and display behavior.
v0.61
- Pinned the automatic language option so only the country list scrolls.
- Added 11 regions sharing English plus the Dominican Republic and Guatemala sharing Spanish, with regional clocks and Earth locations.
- Verified time zones, daylight-saving transitions, automatic region detection, and saved selections.
v0.60
- Music now detects errors and stalls, retries briefly, then skips the track or switches off.
- Default alarm preparation now has time and memory limits; long audio streams instead of being fully decoded into memory.
- Existing alarm and preview volumes and music OFF on alarm are preserved; delayed recovery cannot restart audio after it is stopped.
v0.59
- Increased alarm playback volume to 1.2 times its previous level while retaining background music OFF when ringing begins.
- Reduced idle timer checks and hidden display updates, streamed custom alarm files, and made the latest sound selection take precedence.
- Unified caches, translations, cards and deployment while tightening upload, receipt, storage and expiry checks.
v0.58
- An alarm switches background music and its button OFF before the first tone.
- Stopping or snoozing an alarm never restarts the music automatically; default and custom sounds behave alike.
- Fixed snooze reusing the previous delay instead of five minutes. Sound previews leave background music unchanged.
v0.57
- Scheduling, cancellation and removal complete only after a native Windows result; unknown results remain cancellable.
- Replaced the VBScript intermediary with a verified PowerShell helper. Older installations require reinstalling.
- Added Cloudflare result receipts, automatic expiry cleanup and post-deployment hash/API verification.
v0.56
- Added alarm and Windows shutdown timers with custom audio, five-minute snooze and a ten-second countdown.
- Added verified download, installation confirmation, state restoration, and safe removal for the Windows shutdown helper.
- Moved shutdown actions to a windowless bridge so CMD and PowerShell windows no longer appear.
- Help can now open above Timer without closing its settings; opening Settings still closes Timer as expected.
v0.55
- Connected Microsoft Clarity to cookie consent so it loads only after approval and revokes analytics storage when declined.
- Improved automatic clock fitting so large sizes with seconds stay inside the viewport.
- Stopped unnecessary drawing on stable paused scenes and reused same-time body calculations to reduce CPU and GPU work.
- Strengthened staged texture and sky loading, failure recovery, cache handling, and release-file verification.
v0.54
- Combined About, Privacy and Terms in one translucent in-app dialog with top tabs.
- Linked the cookie notice privacy link to the same dialog and unified the translucent information-card design.
- Hid internal build details from Help and restored the approved Life User watermark sizes on the main screen and Help.
- Hid the ad drawer when no real ad slot exists and refined spacing between body descriptions and information dividers.
- Added a 50–200% clock-size slider and reorganized settings after removing the duplicate 24-hour option.
v0.53
- Added a 200×200 desktop ad drawer at the lower right; it shows only a safe preview until a real ad slot is configured.
- Google Analytics and AdSense consent now start denied, with Allow and Reject controlling analytics and advertising measurement consent.
- Localized the cookie notice in all 13 supported languages and linked it to both automatic and manual language changes.
- Added ads.txt plus About, Privacy and Terms pages to the Cloudflare deployment output.
v0.52
- Added a Night Lights toggle to the Earth card and applied NASA's observed Black Marble 2016 map directly.
- Reduced the measured night-light source to 4K while preserving light shapes, brightness and a warm tint.
- Lights now fade in across the day–night boundary, while distance-specific resolutions reduce distant flicker and GPU use.
- Body-specific visual options such as Sun Shine and Earth Night Lights now share the bottom section of each body card.
v0.51
- Applied a layered astronomy model using precise JPL formulas for the current era and long-range approximations from 2051 through 2999.
- Moved the Moon, Europa and Pluto to dedicated precision models and added automatic comparisons against JPL Horizons reference data.
- Fixed previous and next eclipse navigation getting stuck on the same event, so travel now continues in either direction.
- Separated Earth-sky planetary gatherings from strict Sun-centred alignments containing five or more planets.
- Added gold viewport guides linking the alignment axis and participating planets, with distinct colours for sky and space dates.
- Centred eclipse and planetary-alignment titles, dates and navigation controls within their cards.
v0.50
- Added Auto Language as the default, following browser language and device time zone while remembering manual country choices separately.
- Added Taiwan and Hong Kong with Traditional Chinese, local time, Earth locations and a safe locale fallback.
- Added previous and next eclipse navigation for the Moon and Europa while preserving camera framing and tracking.
- Separated Moon and Europa display size from satellite-orbit spacing, and corrected Europa alignment and repeated close-up tracking.
- Unified popup dismissal and presentation-mode transitions across help, settings, body cards and other overlays.
- Improved Cloudflare media range handling and GPU texture loading and disposal for steadier music playback and long sessions.
v0.48
- Country views start at the 250× lens reference; use the wheel to move closer or farther afterward.
- Random rotation keeps one direction at 1.8°/s until switched off. Enabling it again chooses a new direction.
- Kept new star positions on every visit or reload, the tiny-star filter and the approved colour balance.
- Reused static body information and number nodes to avoid redundant card updates.
- Corrected accumulated frame-scheduling drift on high-refresh displays.
- Left-drag crosses both poles without limits, and automatic rotation resumes from the current view.
v0.47
- Unified the shared appearance, dismissal and scrolling of diagnostics, help, settings, body and QR cards.
- Moved release history into one data module and restored retries after loading failures.
- Removed renderer method replacement and global shader interception, sharing material settings across GPU, Worker and CPU adapters.
- Separated original sources from derived media and added preflight checks, approval and explicit UI uploads.
- Preserved the approved iPhone layout, camera controls and icons while strengthening regression and deployment checks.
- Added Singapore to the country list, reusing English translations with Singapore time and the shared Earth-view location control.
- Pixel-area filtering stabilizes tiny stars in motion. Yellow and red stars are 30% rarer; white and blue stars share the difference.
- Added Belgium and the Netherlands with a shared Dutch interface, regional time, Earth-view locations and saved country selection.
v0.46
- Static scenes now render at 30 fps, while dragging, auto-rotation, camera transitions and accelerated time continue at 60 fps.
- Monitored frame delay lowers load during sustained drops and reduces repeated interface and label calculations.
- GPU orbit rendering now reuses shared camera and uniform state, and texture-upload state handling has been cleaned up.
- Moved texture seam correction into the build pipeline to reduce close-up processing and temporary memory.
- Additional renderer, texture, label and UI hot-path cleanup reduces small stutters during long sessions and on lower-end hardware.
v0.45
- Star density defaults to 100%. Reloads and resets randomize positions while size, brightness and colour remain independent.
- Most stars stay steady. Some twinkle over 5–25 seconds; a few disappear for 5–10 seconds or show rare cross flares.
- The Sun keeps its fine flow structure while the current motion strength is reduced by another 5% for a calmer result.
- Jupiter’s experimental jets, turbulence and Great Red Spot shader are removed, fully restoring the original gas-giant shader.
- Dragging vertically with the right mouse button over the viewport now dollies the camera in and out independently of the wheel mode.
v0.43
- Star density defaults to 200%, with position, size, brightness, colour and twinkle timing randomized independently.
- Low-saturation red, white, blue-white and yellow stars are mixed, with rare cross-shaped flares only on a few bright stars.
- The Sun keeps its motion speed but uses stronger fine-scale warping so small-scale surface motion is clearly visible.
- Uploaded the maximum star pool once; density changes adjust only the draw count to reduce GPU load.
v0.42
- iPhone safe areas are respected, and clicking the region label tracks that location on Earth.
- GPU texture LRU plus adaptive DPR and 30/60 fps reduce mobile memory and rendering load.
- A 256×128 texture tier and same-origin Cloudflare media loading reduce transfer and connection overhead.
- Release notes now load on demand, and r1/r2 patches can update automatically within the same public version.
v0.41
- Clicking the clock cycles through the configured fonts.
- clicking AM/PM switches directly between 12- and 24-hour time.
- iPhone home-screen icons and two-finger panning are now supported.
- spacing and behavior were refined across date, status, branding, and support areas.
v0.40
- Moved solar corona and prominence compositing to the GPU.
- cloud-hosted language and high-resolution assets.
- increased maximum orbit brightness.
- removed duplicate heavy builds.
v0.39
- Moved orbit coordinates and camera projection to GPU buffers.
- separated language, music, storage, and popup modules.
- reorganized the main controls.
v0.38
- Unified all slider styles.
- consolidated update history.
- stabilized saved body size.
- orbit spacing, camera restore, and scroll cues.
v0.37
- Removed exaggerated synthetic craters from Mars and refreshed all 12 body descriptions around composition without repeating orbital periods.
- Additional usability and stability improvements.
- Additional usability and stability improvements.
v0.36
- Rebuilt Europa as a uniform 4K ice surface.
- removed duplicate relief from the Moon and Mercury.
- refined support links and credits.
v0.35
- Upgraded major bodies except Earth to licensed high-resolution spherical textures with 2K/4K distance-based detail.
- Additional usability and stability improvements.
- Additional usability and stability improvements.
v0.34
- Unified transparent GPU compositing in Chrome and Edge and smoothed orbit.
- ring, popup behavior and presentation were improved.
- menu behavior and presentation were improved.
- zoom transitions.
v0.33
- Applied the approved defaults.
- added body-size and child-orbit controls.
- reduced ring moiré.
- refined reset and background startup behavior.
v0.32
- Separated true-scale and overview hierarchies.
- added orbit-spacing and 24-hour options.
- improved zoom behavior and presentation were improved.
- dolly, regional time.
- multilingual UI behavior and presentation were improved.
v0.31
- Added zoom and dolly camera modes.
- free vertical rotation.
- wider panning, complete camera presets.
- clearer footer credits.
v0.3
- Rebuilt body and ring transforms as a 3D hierarchy.
- added GPU rendering and texture LOD.
- improved the Sun.
- expanded true-scale and regional-time views.
- Additional usability and stability improvements.
v0.26
- Extended close solar zoom.
- finalized transparent cards.
- removed temporary design controls.
- kept only the latest standalone build.
v0.25
- Made body discs opaque to stars and comets.
- centered the numeric clock independently of AM/PM.
- improved key textures.
- added Moon and Europa child orbits.
- Additional usability and stability improvements.
v0.24
- Fixed planets rotating with the camera.
- unified body and ring axes.
- corrected axial tilts.
- improved solar effects and high-speed updates.
- Additional usability and stability improvements.
v0.23
- Added 12/24-hour clocks.
- limited high-speed surface work.
- lowered distant texture limits.
- prioritized large visible bodies.
v0.22
- Preserved region and UTC labels in viewing mode.
- improved clock spacing and fonts.
- removed duplicate timezone UI.
- reduced per-frame resume work.
v0.21
- Unified clock and date placement in viewing mode.
- adjusted simulation status.
- added clock fonts.
- preloaded visible body textures.
v0.20
- Removed the date picker.
- compacted playback controls.
- removed unused embedded images.
- cleaned obsolete quality branches.
v0.18
- Smoothed saved-view interpolation.
- matched rotation icons to behavior.
- compacted playback controls.
- refined real-time speed units.
v0.17
- Restored immediate manual camera response.
- expanded panning.
- centered tracked bodies.
- refined speed ranges.
- removed duplicate help text.
v0.16
- Unified camera transitions with easing.
- removed unwanted reframing.
- preserved framing during auto-rotation.
- expanded close views and time rates.
v0.15
- Unified camera animation and continuous input.
- stabilized presets and fullscreen keys.
- upgraded the spherical background.
- expanded caching.
- Additional usability and stability improvements.
v0.14
- Created a 4K spherical space background and stabilized dedicated background rendering.
- projection caching.
- tab suspension behavior and presentation were improved.
- WebGL recovery behavior and presentation were improved.
- Additional usability and stability improvements.
v0.13
- Unified Camera 1–3 apply, save, delete and cancel actions in one popup.
- Moved viewing mode into the right controls and hid controls and the cursor after inactivity.
- Corrected texture seams and increased zoom and close-view limits.
- Stabilized surface-material swaps after tab return and during camera movement.
- Improved label overlap and made clock seconds optional.
v0.12
- Reorganized zoom, reset, saved-camera and rotation controls in the right panel.
- Added automatic left and right rotation that preserves current framing.
- Kept the same controls available during activity in viewing mode.
- Prevented surface textures from freezing during automatic rotation.
v0.11
- Blended dust lanes and a spiral galaxy into the 360° sky.
- Rebuilt the comet tail as one curved band with a transparency gradient.
- Added saved-camera confirmation and smooth view transitions.
- Reused completed CPU background frames during camera movement.
v0.10
- Preserved regional time labels in viewing mode.
- Added Camera 1–3 presets for angle, zoom, position and tracking.
- Added preset deletion confirmation and keyboard recall.
- Kept the last valid texture during asynchronous material updates.
v0.09
- Removed separate tracking cards and unified return behavior with the default-view button.
- Showed default-view and mode controls only during activity in viewing mode.
- Hid buttons and the cursor after about 1.8 seconds of inactivity.
v0.08
- Fixed seams and pole discontinuities in the 360° sky.
- Matched GPU and CPU texel sampling and brightness.
- Stopped close-up values from leaking between bodies.
- Fixed accidental post-drag tracking and Earth–Moon spacing.
v0.07
- Applied clearly licensed spherical textures to major planets and the Moon.
- Removed duplicate artificial relief and separated GPU and CPU resolution limits.
- Reduced sky haze and added a decorative curved comet.
- Fully hid the interface in viewing mode and quickened Sun-shine changes.
v0.06
- Centered initial and close views on the Sun.
- Added spherical materials for Earth, major bodies and the sky.
- Organized GPU, CPU and worker surface-rendering paths.
- Linked local orbits and rotation to device time and added Seoul day/night guidance.
- Simplified the Sun around its shine effect.
v0.05
- Restored worker rendering for visible body surfaces.
- Added 2048×1024 close-up surfaces and 1024×1024 focused-body output.
- Merged duplicate surface requests and discarded stale offscreen work.
- Refined footer body controls, playback layout and creator credit.
v0.04
- Expanded vertical camera rotation from −90° to +90°.
- Aligned Saturn and Uranus rings with each planet’s equator.
- Unified close-view resolution and maximum body size.
- Added vertical movement and a broader default-view reset.
- Refined solar effects, Help and playback layout.
v0.03
- Added granular solar texture, layered corona, prominences and subtle flow.
- Separated the Moon’s display size from its orbit size.
- Expanded zoom to 64× and added double-click close tracking.
- Added label collision avoidance and smooth movement for every body.
v0.02
- Increased Earth’s display size by 50%.
- Linked every body’s rotation to sidereal periods and simulated time.
- Fixed duplicate retrograde reversal for Venus, Uranus and Pluto.
- Added automatic cursor hiding in viewing mode.
v0.01
- Released the first Solar Time clock on a real-time device timeline.
- Rendered the Sun, eight planets, Moon, Pluto, orbits, rotation and time speed in Canvas 2D.
- Added camera rotation, zoom, body information, viewing mode and display options.
- Supported the web and a standalone HTML build without installation or an account.